Detection and measurement of the blocking artifact in.
S CENE terms of a combination of the two scales These studies provide valuable from MAE 302 at Seoul National.

The video resolutions used in a variety of media are constantly rising. While manufacturers struggle to perfect their screens, it is also important to ensure the high quality of the displayed image.

Chapter 3 QoE Enhancement through Adapting Sender Bit Rate 23. of adaptive streaming solutions that are able to deliver video with predictable. QoE.

ITU-R BT 500-12 (14). A cubical room with white walls was used in which a laptop was placed on a table. The software used for the subjective tests was configured and installed in the laptop. A total of 18 test subjects were chosen from youth, expert and non expert categories. The test subjects were trained before they were asked to do the assessment on the laptop. After every video was.

Telecommunication Union (ITU) ITU-R BT.500-12 (5), ITU-T P.910 (6), and ITU-R BT.1438 (7) are not adequate for 3D QoE evaluation. This issue has been studied by Chen et al (8), and a number of unclear points have been raised. Regarding the testing methodology, several alternatives to the ITU methodologies have been proposed to evaluate the global 3D experience. Seuntiens studied different.

Ishibashi, Y., Hoshino, S., Fukushima, N., Sugawara, S.: QoE assessment of fairness in networked game with olfaction. In: Proceeding of the 11th ACM Annual Workshop on Network and Systems Support for Games (NetGames) (2012) Google Scholar; ITU-R BT. 500---12: Methodology for the subjective assessment of the quality of television pictures.

The applied test procedure for the subjective QoE experiment is based on the standardized procedures for subjective audiovisual quality assessment as defined by International Telecommunication Union (ITU)-T Recommendation P.910 19 and ITU-R Recommendation BT.500-12 20. These recommendations provide guidelines related to the number of users to include (min. 15), the physical setting of the test.